function GetXmlHttpObject() {

	try {

		// Firefox, Opera 8.0+, Safari

		xmlHttp=new XMLHttpRequest();

	} catch (e) {

		// Internet Explorer

		try {

			xmlHttp = new ActiveXObject("Msxml2.XMLHTTP");

		} catch (e) {

			try {

				xmlHttp = new ActiveXObject("Microsoft.XMLHTTP");

			} catch (e) {

				alert("Your browser does not support AJAX!");

				return false;

			}

		}

	}

	return xmlHttp;

}



ratingxmlhttp=GetXmlHttpObject();

favxmlhttp=GetXmlHttpObject();







function rateGame(ratinglink) {

	ratingxmlhttp.onreadystatechange=ratingStateChanged;

	ratingxmlhttp.open("GET", ratinglink,true);

	ratingxmlhttp.send(null);

}



function ratingStateChanged() {

	if (ratingxmlhttp.readyState==4) {

		document.getElementById("ratingspan").innerHTML+="<br />Thanks for your rating!";



		// find out from Joey if there is code to prevent people from rating games 500 times. If there is, there's no need for this block

		document.getElementById("rate1").href="#";

		document.getElementById("rate2").href="#";

		document.getElementById("rate3").href="#";

		document.getElementById("rate4").href="#";

		document.getElementById("rate5").href="#";

		document.getElementById("rate5").href="#";

		// ---------------------------------------



		document.getElementById("current-rating").style.width=ratingxmlhttp.responseText+"%";



	}

}





function modFav(favlink) {

	favxmlhttp.onreadystatechange=favStateChanged;

	favxmlhttp.open("GET", favlink ,true);

	favxmlhttp.send(null);

}







function favStateChanged() {

	if (favxmlhttp.readyState==4) {

		document.getElementById("favspan").innerHTML = favxmlhttp.responseText;

	}

}


